Devlog
- September 18, 2026 by Lealmq#bug fixes, #minor changes, #patch notes, #balance changesMinor changes & Bug fixes Corrected a bug that made the wrong sfx play when using a timed button in the second half of the game. Yeah I took a long time to notice this one Removed the blue (triple) sp... Continue reading
- September 02, 2026 by Lealmq#patch, #balance changesMinor changes Removed the spikes placed in front of the first door in Never-falling Night yeah that's it for now See you soon!... Continue reading


